Hello! I am a PhD Candidate at Stony Brook University (New York), advised by Dr. Arie E. Kaufman.
I am an interdisciplinary researcher in visualization and applied AI, specializing in context-aware interfaces.
My research combines visual computing and embodied interaction to support people across desktop, mobile, and XR environments.
I develop LLM agents that use structured representations of user activity and environmental context (e.g., scene graphs, spatial memory, and interaction history) to interpret user intent and provide context-sensitive agentic assistance,
so that interactive systems can "understand" users and their situations and "adapt" their responses accordingly.
I see myself as an applied "systems" researcher. I ground interface design in elicited domain needs, develop functional prototypes, and use mixed-method evaluation (controlled, diary, and in-the-wild studies) to examine usability and refine interaction workflows.
This approach runs through my work on wearable AI agents for spatial media authoring, everyday wearable AR assistance, AI-assisted visual analytics of recorded XR activity, and scientific visualization for domain experts on large-scale displays.
I am particularly interested in bridging emerging AI capabilities with human-centered interaction to create experiences that adapt across users, devices, and computing contexts, and I enjoy interdisciplinary collaboration with creators, domain scientists, and industry partners.
I actively contribute to the XR, Visualization, and HCI research communities.
Prior to my PhD journey, I received my master's degree from Stony Brook University in 2020, where I also had the opportunity to conduct research under the supervision of Dr. Xiaojun Bi. I received my bachelor's degree from Soongsil University, South Korea, in 2017.
News
- Aug 07, 2026 I will continue to work with Dolby Laboratories as a part-time PhD Research Intern in the Fall semester.
- June 11, 2026 I received a "Special Recognition for Outstanding Reviews" from ACM UIST 2026.
- May 26, 2026 I am excited to join Dolby Laboratories as a PhD Research Intern this summer.
- May 13, 2026 I was honored to give an online invited talk at HKUST VisLab (Dr. Huamin Qu's Lab) on "Context-aware AR".
- May 12, 2026 I passed my PhD dissertation proposal -- "Context-aware User Interfaces Bridging Physical and Mediated Realities".
- Mar 22, 2026 My paper on evaluating spatial aural perception in XR, has received an "Honorable Mention" award from the XRIOS Workshop at IEEE VR 2026!
- Jan 27, 2026 Four first-authored papers -- 2 conference papers ("SpeechLess" and "Speech-to-Spatial") and 2 workshop papers ("Memento" and a paper on "Spatial audio") -- were accepted, and I will be presenting them all in Daegu, Korea, this March! (almost collapsed trying to get them all in, at once)
- Sep 12, 2025 My co-authors and I submitted three papers on (1) Ubiquitous Computing and Context-aware AR; (2) MR Security; and (3) Spatial Computing, to IEEE VR 2026. Fingers crossed!
- Aug 06, 2025 My co-authored paper "AuxiScope: Handheld Augmented Reality Tablet as an Auxiliary Display for Large-Scale Display Systems" is going to be presented at IEEE ISMAR 2025.
- May 19, 2025 I received a "Special Recognition for Outstanding Reviews" from IEEE ISMAR 2025.
- Apr 11, 2025 My co-authors and I submitted a paper on Cross-reality, Tiled-display, and Hand-held AR, to IEEE ISMAR 2025.
- Jan 16, 2025 "Explainable XR" was accepted to IEEE VR 2025 (as TVCG paper), I will be presenting it at St. Malo, France, this March!
- Dec 12, 2024 My co-author and I submitted a paper on the usability of 2D and 3D immersive interface, to IEEE TVCG.
- Nov 15, 2024 My co-author and I submitted a paper to CVPR 2025, on fast reconstruction of 3D digital twin, for XR.
- Oct 08, 2024 Our TVCG accepted paper, "Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies" is going to be presented at IEEE VIS 2024.
- Oct 08, 2024 Our TVCG accepted paper, "VoxAR: Adaptive Visualization of Volume Rendered Objects in Optical See-Through Augmented Reality" is going to be presented at IEEE VIS 2024.
- Sep 11, 2024 My co-authors and I submitted a paper on Cross-virtuality and Visual analytics, to IEEE VR 2025.
Publications
-
SpeechLess: Micro-utterance with Personalized Spatial Memory-aware Assistant in Everyday Augmented Reality IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)., 2026 -
From Speech-to-Spatial: Grounding Utterances on A Live Shared View with Augmented Reality IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)., 2026 -
-
-
-
-
-
-
-
Design of Privacy Preservation System in Augmented Reality IEEE Symposium on Visualization for Cyber Security (IEEE VizSec)., 2021 -
-
-
Flexible Remote-Control Application for Virtual Reality using Virtual Graphics Driver and OpenCV International Journal of Applied Engineering Research (IJAER)., 2017
Ongoing Projects
Projects introduced below are still in progress, thus, cannot be disclosed in detail.
Also, my other core projects are NOT included in the list below. Please reach out to me to learn more. I am open for collaboration or discussion.
-
Using Hand-held AR Device for Tiled-display SystemsWe are designing an end-to-end framework that facilitates the usability of a mobile hand-held AR device in tiled-display systems.
-
Exploring Spatial Computing for Network Security ApplicationsWe are exploring immersive interface designs for network security applications and investigate their use-cases.
-
Everyday AR
Designing a wearable interface with context-awareness for everyday form factors.
-
Immersive Media
Designing an immersive interface for future of media and XR.