About me

I am a 5th year PhD at Stony Brook University (New York) in Visualization Lab under the Center for Visual Computing, advised by Dr. Arie E. Kaufman. My research interests revolve around the topics of user interface across virtualities (VR, AR, MR). I aim to address the challenges of designing an interface that is (1) adaptive, (2) device-independent, and (3) platform-agnostic for both traditional (non-immersive) and immersive environments.
I believe myself as a "system-like" researcher who likes to design a foundational framework, tool, or, a standard that benefits the eXtended Reality (XR) and Visualization research community. I am also always thrilled to expand research ideas with researchers from other interdisciplinary domains such as HCI, Computer Vision, NLP, and Security.
Prior to my PhD journey, I received my M.S. degree in 2020 from Stony Brook and was privileged enough to research under the supervision of Dr. Xiaojun Bi. I receive my B.S. degree from Soongsil University, South Korea, in 2017. I actively work on research ideas to contribute to the communities of XR, Visualization, and HCI: IEEE TVCG, ISMAR, VR, VIS, ACM CHI, and UIST.

News

  • Oct 8, 2024 - Our TVCG accepted paper, "Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies" is going to be presented at IEEE VIS.
  • Oct 8, 2024 - Our TVCG accepted paper, "VoxAR: Adaptive Visualization of Volume Rendered Objects in Optical See-Through Augmented Reality" is going to be presented at IEEE VIS.
  • Sep 11, 2024 - My colleagues and I successfully submitted a new research paper on Cross-virtuality and Visual analytics, to IEEE VR 2025.

Current Projects

These projects are still in progress, thus, cannot be disclosed in detail. Some projects are not included in the list below. Please reach out to me via email to learn more. I am open for a collaboration or discussion.

  • Hand-held AR Project
    Using Hand-held AR Device for Tiled-display Systems

    We are designing an end-to-end framework that facilitates the usability of a mobile hand-held AR device in tiled-display systems.

  • Spatial Computing Project
    Exploring Spatial Computing for Network Security Applications

    We are exploring immersive interface designs for network security applications and investigate their use-cases.

Publications

  • VoxAR Project
    VoxAR: Adaptive Visualization of Volume Rendered Objects in Optical See-Through Augmented Reality
    S. Boorboor, M. Castellana, Y. Kim, Z. Chen, J. Beyer, H. Pfister, A. Kaufman. IEEE TVCG. 2023.
  • Submerse Project
    Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies
    S. Boorboor, Y. Kim, P. Hu, J. Moses, B. Colle, A. Kaufman. IEEE TVCG. 2023.
  • Erebus Project
    Erebus: Access Control for Augmented Reality Systems
    Y. Kim, S. Goutham, A. Rahmati, A. Kaufman. USENIX Security. 2023.
  • Privacy Preservation Project
    Design of Privacy Preservation System in Augmented Reality
    Y. Kim, S. Boorboor, A. Rahmati, A. Kaufman. IEEE VizSec Poster. 2021.
  • 2D Touch Pointing Project
    Best Honorable Mention

    Modeling Two-Dimensional Touch Pointing
    Y. Ko, H. Zhao, Y. Kim, I. Ramakrishnan, S. Zhai, X. Bi. ACM UIST. 2020.
  • Bayes' Command Project
    Using Bayes' Theorem for Command Input: Principle, Models, and Applications
    S. Zhu, Y. Kim, J. Zheng, J. Luo, L. Wang, T. Qin, X. Fan, F. Tian, X. Bi. ACM CHI. 2020.
  • MR Remote Desktop Project
    Flexible Remote-Control Application for Virtual Reality using Virtual Graphics Driver and OpenCV
    Y. Kim, G. Ha, S. Lee. IJAER. 2017.